What I work on day to day, and the tools I use to do it.
User flows, interfaces and prototypes, tested with real users.
Taking ideas from first sketch to a shipped product, often building with AI tools along the way.
Scoping work, setting priorities and keeping delivery on track with developers and stakeholders.
Interviews and usability tests, then turning what I learn into design decisions.
Tokens, components and documentation that keep a product consistent as it grows.
Good contrast, readable type and flows that work for more people.
Talk to users and look at how they work today.
Agree on the problem and what success looks like.
Explore a few directions quickly, on paper or in Figma.
Build the strongest idea far enough to test it.
Watch people use it and fix what gets in their way.
Hand off to developers, then see how it's used.